What you think you know about the enemy is about to change. An insidious and faceless enemy is clawing its way into America, tearing at the fabric of the American dream. This is not an invasion that anyone could have expected or prepared for. There is no army, no front, only a nation being picked apart from within, one family at a time.
Join humanitys struggle against an unknown enemy and step into the shoes of William Carter, an FBI agent tasked with identifying this mysterious growing threat and eliminating it at any cost. True to the roots of the franchise, players will be placed in charge of building a campaign of risky strategic gambits to overcome high-stake odds. Told from a first-person perspective, they will enact their plans through heart-stopping combat experiences that pit human ingenuity - and frailty - against a foe beyond comprehension. Players will feel the white-knuckle tension and fear that comes with confronting an elusive and deadly enemy across battle lines drawn through the homes and lives of the innocent.
- Experience XCOM from an Immersive New Perspective: Step into the shoes of FBI agent William Carter and confront firsthand the horror, tension and fear of the unknown.
- Call the Shots and Bear the Consequences: The enemy threat is far-reaching and indiscriminate. As the man in charge, you will be tasked with deciding where and when to respond to the disturbances across the United States, and how best to use the limited resources at your disposal. Your choices and efforts have a direct involvement in the creation of new tools and technology that will aid in your battle to save mankind. But make a bad decision, and the consequences will be felt most by those you have failed.
- Struggle Against a Faceless Enemy: Knowledge is power. Confront the enemy in the field, and conduct research and investigation to learn more about them. Command your science and engineering teams to build tools to exploit their weaknesses as you struggle to gain the upper hand against the growing threat.
- No Two Experiences Are the Same: The player-driven, yet narrative-rich campaign progresses according to your choices and performance, while dynamic, unscripted conditions and emergent combat systems ensure that no two field operations play out the same way.
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